AION 2 Currencies: the Four Layers
The currency map at a glance
AION 2 runs on four layers of currency. Knowing which is which stops you from spending the wrong thing on the wrong tier:
| Currency | Type | Main use |
|---|---|---|
| Kinah | earned gold | gear, marketplace, repairs |
| Quna | premium (paid) | store conveniences, cosmetics |
| Event coins (e.g. Pumpkin Coins) | limited-window | event shop skins & rewards |
| Entry currencies | capped daily | dungeon & content entries |
Kinah: the working gold
Kinah is what the game economy runs on — earned through play, spent on gear progression and the player marketplace. It is always scarce at launch-window prices, which is why we keep a dedicated kinah farming guide instead of a paragraph here.
Quna: what paying actually gets
Quna is the premium currency bought with real money. The honest framing (full breakdown in the P2W page): Quna buys time and smoothness — progression conveniences and cosmetics — while endgame best-in-slot gear currently stays earned, not bought. Free-to-play players lose speed, not access.
Event currencies: read the expiry
Limited-event currencies like the Halloween event's Pumpkin Coins and Candy Keys exist only inside their window — earn them daily and spend them before the event closes (event guide). The recurring lesson with every event currency: unspent usually means gone.
Spending priority for a new player
- Never let entry currencies expire — capped daily entries that lapse are the single most-wasted resource in the game.
- Event coins before they die — windows are short.
- Kinah on permanent power — gear slots you'll keep, not rentals.
- Quna last, consciously — decide what time is worth to you, then buy smoothness (what money buys).